Main Hall upgrades continue to chew up a lot of pop and culture. But it seems that 8×8 is there to stay for now, at least until Chapter 20. So as we have mentioned already, Main Hall dimensions do not change in this chapter and stay at 8×8. But you can see that of all these buildings Mercenary Camp size went up the most (20%), while they all got the same speed increases. As training speed is not a production in itself, and doesn’t follow the same rules, so those efficiency numbers are not directly comparable to other numbers. MilitaryĪll military buildings reached the same training speed in Chapter 16, and keep it in Chapter 17. This depends on how you get your population and culture, and might not be true if you have extremely efficient sources of both. So the usual pattern is likely holds – the most recent upgrades (at least for manufactories) are usually less efficient than levels a chapter or two behind. And as you will see below, some of these buildings will need massive amounts of both. It doesn’t account for pop and culture required to support that. Keep in mind though, that the efficiency numbers above only account for production and size of the building itself. But T3 manufactories got whopping 37% better on a per-square basis. Workshops got better efficiency improvements at 27%. Residences improved by about 22%, with armories by about 18%, so both similar to the last time. Main Hall capacity went up by almost 50% (get ready to dump all those capped resourced in the new tournaments □ ). This time around, we have more dispersion. In chapter 16 most upgrades increased efficiency by about 20%. Not only total output from upgraded buildings increases, but their efficiency (per tile output) goes up as well. And there is a shocker – Barracks is actually going down in size (6×7 to 6×6)! Whoa! I don’t remember anything like that happening, at least not in the later chapters. All T3s grow from 5×5 to 6×5 or 5×6 as they gain extra 4 levels, as expected.Īll military buildings change size and shape. So residences, workshops and armories get 2 extra levels each and flip dimensions. workshops just changed shape (and size) in chapter 16, and now they change shape again (though not size). And some do those flips even though it is not expected. This would be pretty annoying to reposition, but it should be doable without size changes. Not necessarily size, but quite a few flip dimensions. Dimensionsīut you can see that a lot of buildings change shape though. Not that I am complaining □Īnd as expected, we will also get an upgraded street tile with more culture. Unexpectedly, it doesn’t change shape in this chapter either, and it is at least 3rd chapter with 8×8 dimensions. Main Hall is getting expected 2 upgrades, from 元8 to 元9. But at least it won’t change dimensions and it will stay at 5×5. It’s not here because not much is known about it’s production in the new chapter. One building missing here is an Advanced Trader that we will be able to upgrade to L6. But it seems that’s the best we can do given developers silence. You’ll still have to deduce that, which is too bad. But it may give you an idea of what developers are thinking right now. Rumors of some changes months and years in advance – subject to change at any time – won’t change that. So without having some ideas of what the future holds, you’re stuck with making suboptimal choices. And many actions you cannot revert (expansions, upgrades etc). This is a pretty bad setup, especially for a game that lasts for years. They just drop changes into our laps, and that’s it. Like literally none – this is not something they do. There have been no communication from the developers about future direction. In other games, developers tend to engage with the players, have roadmaps and/or discussions about what’s coming next, or at least how they think about evolving their games. So why look there now? The way I see it, it is to glimpse a little bit into the current thinking of the development team on where do they plan to take Elvenar next. But Chapters 18-20 are a long way out, and whether current rumors about those are true or not, all kinds of things may – and likely will – change.
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