This mod also forces all nearby Cars and Pedestrians to boost forward or backward (chosen randomly) every 10 secondsĪny car is allowed, but NOT cars that jump or fly If you don't blow up, then technically the car wasn't damaged in the game. The mod checks if the vehicle is "damaged" in the game. Note: sometimes you might hit something and not explode. This mod makes your car explode if your vehicle takes any damage. You may drive past the 5 checkpoints in any order.ĭoug’s custom mod must be running during the entire challenge: The challenge time begins when you pass 1 of the checkpoints, and ends when you pass the 5th checkpoint. You can use my mod however you would like, but the official rules of the DougDoug community challenge were as follows: To activate the mod, press the “K” key in the game. Once this is installed, you can boot the game and use the mod. The location should look something like "SteamLibrary/steamapps/common/Grand Theft Auto V/scripts/DougMod3.dll" Lastly, download my DougMod3 mod file and place it into the "scripts" subfolder in your game's main directory. It's the same folder where you you put the ScriptHook files above. There are 6 files in total (called ScriptHookVDotNet.), just put all 6 of these files into your main "Grand Theft Auto V" folder. ![]() Next, download ScriptHookVDotNet below and put these files into your game's main directory. To get started, download and install the "Script Hook V" library, which allows you to run GTA 5 mods. This is the version that Doug played on stream. This caps the game at 30 FPS and makes the cars boost VERY hard. In Graphics settings, set VSync to "Half". In Graphics settings, set Refresh Rate to 60Hz In Graphics settings, set Population Density, Population Variety, and Distance Scaling to max. The higher the framerate, the less the cars get boosted. This reduces the number of cars on the road.įramerate can be set to whatever you want. In GTA 5's Graphics Settings, set the Population Density, Population Variety, and Distance Scaling to zero. There are 3 Difficulty Levels for this challenge, depending on your graphics settings and framerate: Make sure to check out the video of me showing the checkpoints in full detail on stream here: Police Department Headquarters overpass bridge It is also mentioned that Hao ended up on third place in that race.This is a speedrun challenge to drive past 5 checkpoints in GTA 5 as fast as possible, while using DougDoug's custom mod. The events of the Shift Work race is briefly mentioned by Hao in GTA Online: Los Santos Tuners.This is another example of sexual innuendo made by Rockstar. The track layout of the Freeway race is shaped like a penis.At the beginning of each race, the car's radio will always be tuned into Soulwax FM.Race meet locations may show a parked 9F.If the player is a Rockstar Games Social Club member, NPC racers can also be seen driving an Elegy RH8.These cars have modifications such as roll cages, and spoilers. Cars driven by NPC racers include: the Banshee, Feltzer, Sentinel XS, Prairie, and Dominator.If a player acquires a wanted level in a race, they will automatically fail the race.If a player approaches a race gathering and decides to steal one of the cars, the race will be dismissed and the other contestants will usually run off scared. ![]() If the Strangers and Freaks mission "Shift Work" is replayed, there will be a red Ruiner parked nearby as a default car ready to be used, though the player still can use any other vehicle of their choice for the race.The Sea Races were originally part of this sequence (presumably for Franklin only) but on release were changed to be accessible to all protagonists like the Offroad Races. Not much is known about this race other than it being a circuit race around the docks. ![]() ![]() A list of vehicles the player cannot race in is as follows: The player can race a large majority of vehicles, however, certain vehicles will not be allowed to enter the races. After winning all the races, Hao will call to congratulate the player.
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